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September 28, 2006

Game Design Lecture October 4th

The Cultural Computing Program at the Siebel Center for Computer Science
invites you to a lecture on game design.

Wednesday, October 4th, 4PM in 2405 Siebel Center

"A New Vision for Interactive Stories"
by Ernest Adams


Ernest Adams is a freelance game designer, writer, and teacher, working with
the International Hobo Design Group. He has worked in the game industry
since 1989, and is the author of three books, including "Fundamentals of
Game Design" with Andrew Rollings. Ernest was most recently employed as a
lead designer at Bullfrog Productions on the Dungeon Keeper series, and for
several years before that the audio/video producer on the Madden NFL
Football line for Electronic Arts. He has developed online, computer, and
console games for everything from the IBM 360 mainframe to the PS2. Ernest
is also the founder and first chairman of the IGDA and a popular speaker at
conferences and arts festivals around the world. His website is at
http://www.designersnotebook.com.

Posted by undergrad at 3:47 PM | Comments (0) | TrackBack

September 6, 2006

Study: Some Games May Enhance Sociability


"Video games involving multiple players serve as informal gathering places akin to old-time pubs and coffee shops, and can thereby boost players' social connections, researchers argue in a new study.

In their report, Constance Steinkuehler of the University of Wisconsin-Madison and Dmitri Williams of the University of Illinois at Urbana-Champaign question the perception that kids who play computer games are isolating themselves, at least when they are playing so-called massively multiplayer online games (MMOs)."


http://news.com.com/Some+games+may+enhance+sociability/2100-1043_3-6112885.html?tag=nefd.top

Posted by undergrad at 4:40 PM | Comments (0) | TrackBack